Steev D. Kelly
907 E 54th St.
Austin, Tx 78751
email: steev@beautifulRobot.com

OBJECTIVE    To obtain a position that utilizes my technical skills in 3d character rigging and artist tools development as well as my creative skills in character creation and animation while fostering my desire for learning new techniques and teaching other artists.

EXPERIENCE Acclaim Entertainment Austin, Tx 8/2001 - 8/2004
  Technical Character Artist
 
  • Created specialized character rigging system in maxScript that streamlined the character creation process for all adventure titles within the studio.
  • Created many artists tools to automate repetitive tasks.

  • 100 Bullets

  • Created linked character tracking system in Excel to track the status of all character animations for the game, used by all character artists.
  • Modeled and textured characters
  • Animated enemy characters & vehicles.
  • Responsible for training animators on tools and processes as they came on to the project.
  • Animated all in-game cinematics.
  • Developed custom lipsync system for all ingame and pre-rendered characters.

  • Showdown - Legends of Wrestling

  • Developed a custom batch rendering system for pre-rendered stills of all wrestlers which greatly reduced production time

  • Alias - developed by the Acclaim Cheltenham studio

  • Created all facial/lipsync animation for pre-rendered HUD popup screens (approx 650 animations total).
  • Created scripts to automate the max file generation of lipsync files and batch rendering of all animations.
  • Created various pre-rendered elements for cinematics.

  • NBA Jam

  • Modeled and textured NBA Legends heads

  • Vexx

  • Animated pre-rendered mid-game cinematic.
  • Setup all character lipsync in game and for cinematics.
  • Developed production pipeline to streamline enemy creature creation process from from concept to final anims.
  • Modeled and textured mini-game environments.

  • Thrash:Extreme Mountain Biking (cancelled project)

  • Created 3d environments/play surfaces for mountain bike racing game
  • Modeled, textured and animated game characters

  • Human Code / Sapient Austin, Tx 2/1999 - 7/2001
      Senior 3d Artist
      Created 2d and 3d assets for the following interactive titles:
  • Barbie Pet Rescue Center
  • Mickey Saves the Day
  • A.I. - Artificial Intelligence Puzzler
  • Monsters Incorporated Arcade
  • Extreme Mountain Biking 3d
  • First Daughter
  • IBM AS/400 CD-ROM
  • Smart & Big Learning

  • Other duties:

  • Set up and maintained renderfarm
  • Scheduled and lead monthly artist meeting
  • Trained 2d artists in 3d software & animation

  • Dragon Street Pictures Dallas, Tx 10/1997 - 2/1999
      Art Director/ Project Manager
      Art Director/ Project Manager for following websites:
  • Summerfield Suites / Sierra Suites Hotels
  • Wyndham Hotels and Resorts
  • Wyndham's Women On Their Way
  • Women Business Travelers
  • CS Wireless: The Beam

  • Art director / Project Manager for following interactive CD's:

  • Pennzoil Preferred Customers
  • AMR Training Group
  • Dallas Mavericks Interactive Media Guide

  • Artist / Interactive Programmer for following websites:

  • Trammell Crow National Retail
  • Harcourt Brace Bookstore Forum
  • 7th Level Software's Kid's World
  • Patriot American
  • Promotional Products Association
  • Sonic Intranet
  • Harcourt Brace College Publishing
  • Sports Supply Company
  • Heartland Wireless
  • The internet Epicurean
  • Trammell Crow Company
  • Motel 6

  • EDUCATION Art Institute of Dallas Dallas, Tx 9/1998
     
  • Obtained bachelor's degree in computer animation
  • Recipient of the Dean's Award for Leadership
  • Recipient of the President's Merit Award for 4.0 GPA
  • Awarded Merit Scholarship

  • Piedmont Community College Charlottesville, Va 5/1997
     
  • Computer Programming in C

  • SPEAKING ENGAGEMENTS 3er Congreso de Animacion y Effectos Visuales Mexico City, Mexico 10/24/2003
      EGS - Electronic Game Show and Conference Mexico City, Mexico 10/24/2003
      Discreet Max 6 Launch Party Mexico City, Mexico 10/23/2003