| EXPERIENCE |
Acclaim Entertainment |
Austin, Tx |
8/2001 - 8/2004 |
| |
Technical Character Artist |
| |
Created specialized character rigging system in maxScript that streamlined the character creation process for all adventure titles within the studio.
Created many artists tools to automate repetitive tasks.
100 Bullets
Created linked character tracking system in Excel to track the status of
all character animations for the game, used by all character
artists.
Modeled and textured characters
Animated enemy characters & vehicles.
Responsible for training animators on tools and processes as they came on to the project.
Animated all in-game cinematics.
Developed custom lipsync system for all ingame and pre-rendered characters.
Showdown - Legends of Wrestling
Developed a custom batch rendering system for pre-rendered stills of all wrestlers which greatly reduced production time
Alias - developed by the Acclaim Cheltenham
studio
Created all facial/lipsync animation for pre-rendered HUD popup screens (approx 650 animations total).
Created scripts to automate the max file generation of lipsync files and batch rendering of all animations.
Created various pre-rendered elements for cinematics.
NBA Jam
Modeled and textured NBA Legends heads
Vexx
Animated pre-rendered mid-game cinematic.
Setup all character lipsync in game and for cinematics.
Developed production pipeline to streamline enemy creature creation process from from concept to final anims.
Modeled and textured mini-game environments.
Thrash:Extreme Mountain Biking (cancelled project)
Created 3d environments/play surfaces for mountain bike racing game
Modeled, textured and animated game characters
|
|
Human Code / Sapient |
Austin, Tx |
2/1999 - 7/2001 |
| |
Senior 3d Artist |
| |
Created 2d and 3d assets for the following interactive titles:
Barbie Pet Rescue Center
Mickey Saves the Day
A.I. - Artificial Intelligence Puzzler
Monsters Incorporated Arcade
Extreme Mountain Biking 3d
First Daughter
IBM AS/400 CD-ROM
Smart & Big Learning
Other duties:
Set up and maintained renderfarm
Scheduled and lead monthly artist meeting
Trained 2d artists in 3d software & animation
|
|
Dragon Street Pictures |
Dallas, Tx |
10/1997 - 2/1999 |
| |
Art Director/ Project Manager |
| |
Art Director/ Project Manager for following
websites:
Summerfield Suites / Sierra Suites Hotels
Wyndham Hotels and Resorts
Wyndham's Women On Their Way
Women Business Travelers
CS Wireless: The Beam
Art director / Project Manager for following interactive CD's:
Pennzoil Preferred Customers
AMR Training Group
Dallas Mavericks Interactive Media Guide
Artist / Interactive Programmer for following websites:
Trammell Crow National Retail
Harcourt Brace Bookstore Forum
7th Level Software's Kid's World
Patriot American
Promotional Products Association
Sonic Intranet
Harcourt Brace College Publishing
Sports Supply Company
Heartland Wireless
The internet Epicurean
Trammell Crow Company
Motel 6
|
| EDUCATION |
Art Institute of Dallas |
Dallas, Tx |
9/1998 |
| |
Obtained bachelor's degree in computer animation
Recipient of the Dean's Award for Leadership
Recipient of the President's Merit Award for 4.0 GPA
Awarded Merit Scholarship
|
|
Piedmont Community College |
Charlottesville, Va |
5/1997 |
| |
Computer Programming in C
|
| SPEAKING ENGAGEMENTS |
3er Congreso de Animacion y Effectos Visuales |
Mexico City, Mexico |
10/24/2003 |
| |
EGS - Electronic Game Show and Conference |
Mexico City, Mexico |
10/24/2003 |
| |
Discreet Max 6 Launch Party |
Mexico City, Mexico |
10/23/2003 |